The full color ‘Children’s Bible’ app tells the stories of the Old and New Testament in seven different languages and is the first comic book style Bible to be made available to iPhone and iPod Touch users.

Barcelona, Catalonia, Spain – BCNmultimedia today announced the release of the ‘Children’s Bible’ iPhone and iPod Touch application, a full color comic book rendition of bible stories from the Old and New Testaments of the World English Bible. “While it has become a common occurrence to see worshipers attending their churches with digital versions of the bible on their iPhone’s, up until now that was solely for the adults” said Toni Matas, publishing manager of BCNmultimedia, creators of the app. “We wanted to give the children something that was just as accessible while being entertaining as well.”

Just in time for Christmas, we are offering the story of the First Christmas free with download! The “Birth of Jesus” comic is 24 scenes and tells the story of the angel appearing to Mary, the search for a room at an inn, the birth in a manger and the shepherds visit in stunning full color comics. (Part of the “Land of Nazareth” full comic). Readers can purchase additional packs containing stories and activities from within the application for only $2.99

The first story pack available is “The Land of Nazareth” and contains Over 10 full length bible stories in 144 scenes, rendered in brilliant colors with an easy to navigate interface including:

  • Annunciation of the Birth (Included Free with Download)
  • Birth of Jesus (Included Free with Download)
  • Visit of the Wise Men of the East
  • Childhood of Jesus
  • Baptism of Jesus
  • Temptations of Jesus
  • Call of the disciples
  • Wedding at Cana
  • Sermon on the Mount: the Beatitudes
  • Sermon on the Mount: Love the Enemies
  • Sermon on the Mount: the Prayer

The iPhone is only the latest media channel to be explored by the 16 year old company, which began producing education and religious text in 1994. Since then they have produced over 75 full length animated features, 50 interactive CD-ROMs  and countless educational comics and text which have been distributed globally.

‘Children’s Bible’ is available as a free download in the iTunes App Store for both iPhone’s and iPod Touch devices using operating system 3.0 or higher.  The application is available in seven languages including  English, Spanish, French, Italian, Deutsch, Portuguese, and Catalan.



Best iPhone apps at AppStoreHQ

Okay, I don't usually simply re-post something that someone else created… but this video, created by apple fan gave me a good chuckle and I thought our readers would appreciate it. (In case you haven't seen the original commercial that this is a spoof of – click here).

 

Is the Droid an iPhone killer? I doubt it. Will it help the Android platform gain traction on Apples iPhone? Absolutely. The gloves are off – and as consumers we will only end up getting the best out of it as OEMs fight to create better platforms. Bring it on!

How long have you been sitting in front of the computer developing the next killer iPhone app? 50 hours? 100 hours? More? How much money have you put into becoming a registered developer, paying artists, hardware, software, and training? The day has finally come to submit your hopes and dreams to the whims of the Apple approval team and hope that you don't get that fateful rejection email in your in-box. But… did you forget something?marketing

In order for your app to succeed, you need a strategic approach to marketing it. With almost 100,000 active apps in iTunes, the likelihood of your app being "discovered" and succeeding on its own gets harder every day.

I don't know how many times I've heard a developer say, "That's okay though… I'll get to the marketing thing once the app gets approved and goes live". By waiting until an app goes live, the developer looses a number of significant marketing opportunities right off the bat.

To start, one of the most important components of your marketing, Search Engine Optimization, can ONLY be performed before your app has been submitted, or when uploading a new binary. Too many developers we have worked with didn't realize this, threw a couple of keywords into the keywords field and figured they would come back to it later… they simply wanted to see their app in the store. We even read a story of one developer that simply didn't use keywords because they were worried the wrong keywords would get them a rejection and their application was Halloween themed meaning a delay would render their app useless. Unfortunately.. having no keywords will render your application practically useless as well.

There is also a period of a few days at most where your natural browsing will be higher. The default browsing of iTunes is by "Release Date" – giving you first page visibility when a consumer wanders into your category. Depending on the category, you might be on the first page of this listing for close to a week! This is a great time to take advantage of the boosted sales and use a blitz marketing campaign to drive yourself into the higher rankings – shooting to either get in the top 100 listing, or get noticed by Apple and featured.

Social media is another tactic that requires some pre-planning. Most social media tactics rely on "followers" of your content. If you have not started building a following before you launch.. you are already missing out!

Finally your PR buzz is much more effective if its about a "new" product. Reporters are less likely to cover a story about something that has been sitting available for a while unless there is something new and unique about it. "Company X releases a new app that is the first to do Y" is much more of a story than "App Z is still in the App Store and still not doing that well even though its a good concept.."

Already launched? Its not optimal… but its not too late either. Drop us an email and we will be glad to take a look at how your app is being marketed.

 

In our last article, we talk about Schiau studios and their use of publicity stunts to gain promotion for their app and generate sales. There’s an old adage in PR that says "any press is good press".

Or is it?

Take Pepsi for example. Pepsi’s energy drink Amp takes an approach to marketing that is reminiscent  of Axe Deodorant in its hayday. Targeted primarily to men, er, "guys", their marketing message is full of extreme sports, hot girls, and rock music. The target demographic that this appeals to is a younger male audience, mid teens to early 20′s still living in a hormone driven haze where "hooking up" with the opposite sex ranks high on their daily priority list.

Is that a guy wtih a wig?

Um… is that one on the right a  guy with a wig on?

Enter the iPhone.

As the newest and if I might say, sexiest way to get your brand message out these days, it’s no surprise that Pepsi and Amp decided to jump on the bandwagon and launch an app of their own.  Grab the creative agency, brainstorm around the table for a few hours while hyped up on their own product, and the "Amp Up Before You Score" app is born.

The Premise: an app to help you hook up, complete with pickup lines and a how-to guide.

The Execution: Not only did Pepsi create an app that asks you to sterotype women into one of 24 categories including but not limited to "Cougar", "Princess" and, um… "Married" (lets hear it for Pepsi family values… I’d like to also mention that PepsiCo’s mission statement includes the following line: "in everything we do, we strive for honesty, fairness and integrity.").  The app then gives you a handy way to keep track of all the women you have ‘scored’ with and finally, my favorite… a way to brag about it to your buddies. In fact – the social mavens that they are – you can brag about it via Twitter, Facebook or Email! Now the whole world can know how misogynist you really are.

While I disagree with the execution – I understand that they are trying to speak to a very specific target that will frankly get the albiet misguided humor in this. The problem comes when we look at the target they are trying to reach, and the demographics of the typical iPhone user. They started out right – 75% of iPhone users are male, however according to Neilson, only 13% of users fall into Amp’s prime target age of 18-24. You can boost the percentage to 18% if you drop the age as low as 13. Add to that a society that is highly charged with conservative religous values, and you have a PR disaster on your hands. 

Calls have been coming in from all sides that Pepsi should pull what is being called "offensive", "sexist" and

Amp’s twitter site on October 12th posted this appology: "Our app tried 2 show the humorous lengths guys go 2 pick up women. We apologize if it’s in bad taste & appreciate your feedback. #pepsifail"

Love it or hate it....

 

The creation of this hashtag on Twiter has created a forum for tweeters to sound off about the app – both in the positive and the negative…. and it seems like consumers either love it or hate it.

So lets hear it readers – #pepsifail or #pepsiwin? IS all press good press or do brands have a social responseibility to live up to? Do you think this was created purposefully to stir up controversy?

I would have to say it was on purpose. Why? Because the app is still live in the app store. Who apologizes in earnest and then keeps doing what they were apologizing for?