Florida based Winning Blimp today announces Mosaique 1.1 for iPhone, iPod touch, and iPad devices. Mosaique is a visually elegant puzzle game designed as the perfect pastime for long lines or lunch breaks. The game allows players to participate in the pastime of Vraxian colonial engineers and destroy small, localized gravitational pockets of sand. Users can develop their own strategy by swapping, lining up, and bursting the tiles in the playing field.
Temple Terrace, Florida – Winning Blimp is proud to announce today the release of their mobile game, Mosaique. Mosaique is a visually elegant puzzle game designed as the perfect pastime for long lines or lunch breaks. The game allows players to participate in the pastime of Vraxian colonial engineers and destroy small, localized gravitational pockets of sand. Users can develop their own strategy by swapping, lining up, and bursting the tiles in the playing field.
“Mosaique is a 10 minute brain snack, ideal for those wanting a short, engaging, intellectual distraction via a beautifully realistic visual interface,” said Alex May, co-founder and creative director of Winning Blimp. “The short length of the game, the graphic style, and even the name ‘Mosaique’ are all elements spawned from the feel of the music: intellectual, yet somehow familiar and accessible. We always prefer to create the music to our games first, and then draw inspiration from that.”
With just seven levels, Mosaique can be easily completed in ten minutes. Arrange and clear tiles of matching colors to beat each level and discover the hidden depths behind this addictive puzzle game. By switching to expert mode, players can use strategic elements to challenge themselves, earn more points, and progress further into the Mosaique. The game combines matching mechanics with a sci-fi theme, paying homage to the 16-bit games from the SNES, Genesis and Amiga era. It also features a 10-minute original soundtrack to help you slip away into the alien world of the Vraxian colonists and their intoxicating intellectual pastime.
* Algorithmically generated levels. Different each game
* Play as you please. Mosaique gives back as much strategic challenge as you put in
* No time limits. It’s a game, not a test
* 10 minute original soundtrack to help you slip away
* Elegantly designed interface and visual experience
* iPhone, iPod touch, and iPad
* Requires iOS 4.3 or later
* 33.1 MB
Pricing and Availability:
Mosaique 1.1 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category. Mosaique is also available on Google Play and the Amazon App Store. For more information please visit Winning Blimp online and follow them on Facebook and Twitter.
Winning Blimp specializes in sci-fi themed games that pay homage to the classic 16-bit games of the Nintendo SNES, Sega Genesis (Megadrive) and Commodore Amiga. Based in both Osaka, Japan and Florida, USA, Winning Blimp is headed by Bear Trickey, a former game designer from Kyoto-based studio Q-Games, and Alex May, a multi-discipline graphic artist and musician. All Material and Software (C) Copyright 2013 Winning Blimp. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.
Release and Controversy
At WWDC 2012, Apple announced the coming release of iOS 6, the latest software for the iPhone and iPad. Apple boasts that there will be more than 200 updates and improvements over the previous operating system, and have outlined a bevy of new features to be included in the new package.
Among these new features is what Phil Schiller, Apple’s senior vice president for worldwide marketing, has called a “redesigned app store to allow developers to provide moreinformation about their apps.” Apple has asserted that this release will make it easier for app developers to sell their product within a fair and balanced system.
App developers have retorted that the changes are simply not enough. They criticize thestore design, claiming that is just more of the same. “The top 100 paid apps list is very static and difficult to penetrate even with significant app sales,” says Ben Hamey, co-founder of Bonobo Pte.
Despite what has been said about the app store redesign and the ease with which app developers will be able to sell their product, it is impossible to deny the popularity that this coming update to iOS will have among developers. Currently, 7 out of 10 apps are developed for iOS, as reported by mobile analytics firm Flurry.
Among the new features included in iOS 6 will be an update to Siri, including newlanguages, the ability to launch apps, and Twitter, Facebook, and Yelp integration. Another key feature will be the new Passbook. Using this feature, a user will be able to keep all their important bits of paper, such as airplane tickets, gift cards, vouchers, and concert tickets, in one consolidated place – right on their Apple mobile device. It is interesting to note, however, that Apple has decided to distance themselves from mobile payment options, a service that Googleand Microsoft have already started exploring.
Yet another important feature will be App Banners on the Safari web browser. This will allow users to have instant access to an app, straight from Safari. With one touch, they can immediately start downloading an app or just jump straight to the app if they already have itinstalled without going through the App Store. App Banners will allow an instantaneous, fluid,and functional switch from web browsing to using an app.
The most important new feature may be Facebook integration with iOS devices that will allow instant access to Facebook within web browsers, Siri, and apps. With this addition, users will be able to “like” apps on the app store and purchase apps based on what friends are using. Facebook integration will also exist within an app, so users will be able to share photos, scores,and other bits of information with their Facebook friends. Consider the social media integration incorporated in the previous incarnation of Apple’s iOS. Twitter integration was included with the main apps on iOS 5, and it allowed sharing ofphotos and in-app tweeting. This integration between apps and social media has allowed users toshare something they normally would only be able to experience by themselves with theirfriends, all with just a single sign-in. Twitter integration with iOS 5 meant developers needed tostart thinking about why users would want to share their app with other people.
Now think about the ubiquity of Facebook. Think about the way it fits into our day-to-day lives seamlessly and how it does so without us being consciously aware of it. We post incredibly personal information about ourselves and our day for friends, family, prospective employers, and even the occasional stalker. Facebook integration with iOS 6 creates anopportunity for developers to make apps that are a part of a user’s daily life. Sharing an impressive score from a game, a creative drawing, or a funny photo can become as inconspicuous as posting a status update about a delicious breakfast, a new relationship, or how weird Prometheus was. When an app can be integrated with our lives through Facebook, it becomes far more meaningful. The user doesn’t experience the app simply from the moment it is opened to the moment it is closed. Now the experience exists in a space outside of the app’s original confines, in a social universe that allows it to spread and be shared. If Facebook integration is as significant as one would hope, then iOS 6 may make apps socially relevant like never before.
Prit Patel is a Public Relations intern at Appency with an interest in technology, culture, and viewers like you.
Quizboard – Now Available in the App Store!
Words with Friends meets Trivial Pursuit in this great new trivia game now on iPhone and iPod Touch
Malmö, Sweden, June 12, 2012 – Think you’re smarter than your friends and family? Dying to prove your expertise? Then prove it with Quizboard, the social trivia game from Planeto.
Quizboard lets players take turns answering sets of five questions. Players then navigate the game board with those questions trying to gain more points to bump up their scores: the person with the highest score when reaching the goal tile is the winner. Question categories include sports, arts & literature, science, geography, entertainment, and history, and for each question players get right, they gain an extra hundred points.
The game lets players invite their friends through Facebook or try their knowledge against a random player. Push notifications help keep users informed of their ongoing games as well.
Martin Walfisz, Quizboard’s creator and founder of Planeto, is no newcomer to the world of games. Before starting Planeto, Martin also founded Massive Entertainment where he led the company to develop AAA titles such as Ground Control and World in Conflict. In 2008 Massive Entertainment was acquired by global publisher Ubisoft Entertainment.
“After having developed hardcore PC and console games for over twelve years, I felt that it was time to join the revolution of mobile and social gaming. At Planeto our objective is to create games that everyone in the world can enjoy,” said Martin Walfisz. “The launch of Quizboard is a pivotal part of achieving that goal.”
The game will be free to download for iPhone and iPod Touch. By upgrading to a premium account players get an ad free game and access to all premium game boards.
Planeto creates fun trivia games and knowledge platforms for a worldwide audience. The company was founded in 2009 by Martin Walfisz and Magnus Robertsson, with the goal of becoming the world’s leading developer of online trivia and knowledge-focused entertainment experiences.
To check out the iPhone version, click here: http://itunes.apple.com/app/Quizboard/id501620249
To see screenshots from the game click here: http://quizboard.com
To see the game’s trailer, click here: http://www.youtube.com/watch?v=iuFmtg2aEwM
For more information about Quizboard, please contact: Brian Collins, public relations, brian(at)appency(dot)com
Montreal, Quebec – Dlux Studio today is pleased to announce the release and immediate availability of elasticr 2.0 for iPhone, iPad and iPod touch. An Alien invasion, a clumsy janitor, a vat of rubber and a burst of radiation lay the groundwork for the latest release of “elasticr, the Stretchiest Superhero” game for the Apple iPhone.
The games hero elasticr could very well be the distant cousin of Mr. Fantastic of the Fantastic Four or Helen Parr, aka Elastigirl with his powers of super body elongation, allowing him to fling himself acrobatically around a room to avoid evil aliens, devious traps and sharp spikes as he struggles to save the human race.
In the latest version of elasticr, Dlux Studios has added twenty additional levels along with a level chooser, full OpenFeint integration, and significantly more hair gel to manage elasticr’s super sized pompadour. The elasticr app’s physics engine creates realistic flying, bouncing and stretching effects unparallel in the app store.
Fun for kids from five to one hundred, elasticr’s is rated 4+ and is both suitable and enjoyable for children. Higher levels will test the skills of gamers of all ages as elasticr encounters increasingly difficult obstacles such as disappearing hand holds, spinning blades and numerous chances for electrocution. Please ignore the smell of burning rubber…
To experience the most fun with rubber since the first rubber band was shot across a room at a co-worker, find the elasticr arcade game in the iTunes app store for only $0.99. elasticr is compatible with all iPhone’s and iPod touch devices running iOS 3.0 or higher. Go ahead and run it on your iPad too… elasticr is more than happy to stretch onto the bigger screen for you.
* iPhone, iPod touch, and iPad
* Requires iOS 3.0 or later
* 9.7 MB
Pricing and Availability:
elasticr 2.0 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category.
Purchase and Download
Founded in 2004, Dlux Studio is a privately held company with a staff of over 2 people… corporate giants beware! Purveyors of fine iPhone applications, Dlux Studios offers mobile applications with advanced graphic, web, interface and game design with a philosophy of finding the most simple, elegant and convenient solution to any problem without losing the purport. Even their proposals rarely exceed two pages. The Studio’s headquarters is situated in Montreal, Quebec. Copyright (C) 2010 Dlux Studio. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.
Belgium based company Vision Smarts announces the rerelease of pic2shop, a free real-time barcode scanning application available now in the iTunes store. Pic2shop boasts faster and more accurate barcode scanning allowing consumers to compare competitor prices on millions of items. Interested in books? Check not only retail prices, but public library availability for more than one billion items.
Belgium – Vision Smarts, developers of cutting-edge image and video analysis software, announced today the re-launch of pic2shop, a free real-time barcode scanning application for all generations of the popular Apple iPhone (many similar products are limited to working with the iPhone 3Gs due to its auto-focusing camera). Using the iPhone’s camera, users are able to scan barcodes and compare tens of millions of products online. US users are also given access to local prices for items based on their current location, conveniently displaying them on a map for quick access. Going beyond just retail, Pic2shop will also tell you if a scanned book is available at your local library.
Why pay money… to save money? Pic2shop is the #1 free barcode scanning application in the iTunes store. Pic2shop’s success lies in its lighting quick speed and incredible accuracy along with its ability to draw real-time search results with Krillion and WorldCat databases. Retail database Krillion provides localized search results for thousands of products in over 40,000 U.S. locations. As a result they are able to accurately assess product location and availability for consumer products. WorldCat is the world’s largest compilation of library content and services and is able to work seamlessly with pic2shop to let you know not only which local libraries contain the desired item but also where in the library it’s located and if it’s been checked out.
Pic2shop features include:
ALL IPHONES: Not just the 3GS, scans barcodes on the first-gen and 3G too!
GLOBAL COVERAGE: Pic2Shop is in more than 30 countries around the world!
ONLINE SEARCH: Thousands of online retailers help you get the best prices
LOCAL SEARCH: Don’t want to pay for shipping? We can tell you if the store down the street has it
LIBRARY SEARCH: Why pay when you can check things out? Pic2Shop searches local libraries for what you are interested in and will even tell you if it’s checked out (and when it’s due back!).
EMAIL: Send the last entry… or the last 20 entries to yourself or a friend via email
Pic2shop is a free download available now in the iTunes store and is compatible with iPhone OS 3.1 or higher. For more information search pic2shop in the productivity category or visit pic2shop.com to see it in action.
iPhone apps at AppStoreHQ
About Vision Smarts
Vision Smarts is a Belgian SPRL (LLC) that develops, distributes, and supports software libraries for image recognition and real-time video analysis. The company strives to make cutting-edge technology that is easy to integrate and is affordable. Vision Smarts founder, Benoit Maison has helped develop and patent new products for several high-tech companies. His interests range from Artificial Intelligence and Statistical Machine Learning to Web-Enabled Business and Mobile Applications. For more information go to www.visionsmarts.com