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	<title>Comments on: Why You Wont See Flash on the iPhone Any Time Soon</title>
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	<description>Professional Mobile Application Marketing</description>
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		<title>By: David Roach</title>
		<link>http://theappencypress.com/2009/10/05/why-you-wont-see-flash-on-the-iphone-any-time-soon/comment-page-1/#comment-29</link>
		<dc:creator>David Roach</dc:creator>
		<pubDate>Tue, 13 Oct 2009 04:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://theappencypress.com/?p=163#comment-29</guid>
		<description>I have to agree with all of the above.  Flash will never be available on the iPhone.  If i were apple and wanted to get Flash people interested into making games on the iPhone.  I would either build and ecmascript to Objective C translator or simply tie an ecmascript to the quartz  engine.  In the latter case, build a library that emulates the 2D functions Adobe added to ecmascript and bingo you got yourself people converted over.  

Like mentioned above, the GOLD RUSH feeling is selling Apple hardware so Apple is NEVER going to allow Flash unless it can monetize it.  In my humble opinion if the iPhone platform continues to grow (which it shows no indication of stopping at this point) Adobe has something to worry about.  In fact, as the world towards more mobile apps, Adobe may see a piece of its market being hit, if it hasn&#039;t already.  

If Apple could push Adobe into a corner with this strategy (like I think it is doing) it could set up a good opportunity for an APple/Adobe purchase.  If this happens, you WILL see Flash on the iPhone... :)</description>
		<content:encoded><![CDATA[<p>I have to agree with all of the above.  Flash will never be available on the iPhone.  If i were apple and wanted to get Flash people interested into making games on the iPhone.  I would either build and ecmascript to Objective C translator or simply tie an ecmascript to the quartz  engine.  In the latter case, build a library that emulates the 2D functions Adobe added to ecmascript and bingo you got yourself people converted over.  </p>
<p>Like mentioned above, the GOLD RUSH feeling is selling Apple hardware so Apple is NEVER going to allow Flash unless it can monetize it.  In my humble opinion if the iPhone platform continues to grow (which it shows no indication of stopping at this point) Adobe has something to worry about.  In fact, as the world towards more mobile apps, Adobe may see a piece of its market being hit, if it hasn&#8217;t already.  </p>
<p>If Apple could push Adobe into a corner with this strategy (like I think it is doing) it could set up a good opportunity for an APple/Adobe purchase.  If this happens, you WILL see Flash on the iPhone&#8230; <img src='http://theappencypress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Remi Grumeau</title>
		<link>http://theappencypress.com/2009/10/05/why-you-wont-see-flash-on-the-iphone-any-time-soon/comment-page-1/#comment-22</link>
		<dc:creator>Remi Grumeau</dc:creator>
		<pubDate>Wed, 07 Oct 2009 11:41:52 +0000</pubDate>
		<guid isPermaLink="false">http://theappencypress.com/?p=163#comment-22</guid>
		<description>A Flash Lite 3.1 has been proposed by Adobe to the App Store. Apple reject it, for all those reasons you understood too and wrote in this article. 
End of story
(btw i saw it running on a jailbreaked iPhone 3G)

No flash player for iPhone, never. The economic model of the platform can&#039;t allow it.
In some way, i must confess that i&#039;m pretty good with that, since Flash can&#039;t manage multitouch and is a real performance consumer ... not really mobile friendly.
A plain Javascript + HTML5 canvas can already do a lot ! Flash is a cool addon, but not a must have on internet.
My 0,02€</description>
		<content:encoded><![CDATA[<p>A Flash Lite 3.1 has been proposed by Adobe to the App Store. Apple reject it, for all those reasons you understood too and wrote in this article.<br />
End of story<br />
(btw i saw it running on a jailbreaked iPhone 3G)</p>
<p>No flash player for iPhone, never. The economic model of the platform can&#8217;t allow it.<br />
In some way, i must confess that i&#8217;m pretty good with that, since Flash can&#8217;t manage multitouch and is a real performance consumer &#8230; not really mobile friendly.<br />
A plain Javascript + HTML5 canvas can already do a lot ! Flash is a cool addon, but not a must have on internet.<br />
My 0,02€</p>
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		<title>By: Fredrik Olsson</title>
		<link>http://theappencypress.com/2009/10/05/why-you-wont-see-flash-on-the-iphone-any-time-soon/comment-page-1/#comment-19</link>
		<dc:creator>Fredrik Olsson</dc:creator>
		<pubDate>Tue, 06 Oct 2009 05:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://theappencypress.com/?p=163#comment-19</guid>
		<description>Adobe should create authoring tools for designers that generate plan HTML 5, CSS and JavaScript. Apple does not want Flash on the iPhone because it is not needed, their hardware accelerated web technologies can do the same tricks as Flash. But without being tied to Adobe as a vendor.</description>
		<content:encoded><![CDATA[<p>Adobe should create authoring tools for designers that generate plan HTML 5, CSS and JavaScript. Apple does not want Flash on the iPhone because it is not needed, their hardware accelerated web technologies can do the same tricks as Flash. But without being tied to Adobe as a vendor.</p>
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